3D glb model benchmark

Hi, is there code/software that can benchmark my 3D model and give results in frames/sec that is more than 60fps like stats.js has limit? I would like to know/measure how much 3D model optimisations will increase rendering speed. thank you

You could directly measure seconds per render (rather than frames per second) to compare…

console.time('render');
renderer.render(scene, camera);
console.timeEnd('render');

… if one frame takes 2ms to render, your hypothetical maximum framerate would be about 500 FPS — more than your browser or monitor is likely to support.

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