3D GeoTile: Dynamic Tile-Based Rendering Engine with three.js & OpenStreetMap

I developed 3D GeoTile as a practical exploration into efficient 3D geographic visualization. The project uses three.js for advanced WebGL rendering and integrates geographic data directly from OpenStreetMap via the Overpass API. Key aspects include:

  • Dynamic Data Integration: It fetches live OpenStreetMap data with caching mechanisms to ensure data remains current without overwhelming the network.
  • Efficient Tile-Based Rendering: The engine breaks maps into individual tiles, enabling smooth zoom and pan interactions even with large datasets.
  • User-Centric Adjustments: The map view automatically centers based on the user’s location, making the experience tailored and responsive.

This project serves as a showcase of combining real-time data fetching, optimized rendering techniques, and personalized user experiences within a 3D web environment.

Demo: Sprayer

Some screentshots:

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Open Source?