|
Applying texture continuously on the side of an object with shader
|
|
2
|
18
|
November 21, 2025
|
|
Parametric Boat with Dynamic Water Masking
|
|
14
|
199
|
November 20, 2025
|
|
CPU performance drop on view
|
|
4
|
31
|
November 20, 2025
|
|
Translucent Material for shadows
|
|
6
|
66
|
November 20, 2025
|
|
8-ball-pool wierd physics behavior
|
|
3
|
29
|
November 20, 2025
|
|
N8ao causing circular artefacts in the sky
|
|
1
|
26
|
November 20, 2025
|
|
Join Our Startup
|
|
14
|
400
|
November 20, 2025
|
|
Making Realistic
|
|
3
|
55
|
November 20, 2025
|
|
How to load spine in R3F?
|
|
0
|
14
|
November 20, 2025
|
|
Flipping mesh doesn’t flip geometry
|
|
12
|
78
|
November 20, 2025
|
|
Feedback on a Three.js project (Human Anatomy)!
|
|
3
|
136
|
November 20, 2025
|
|
How to accurately align panoramic images with a 3D model at hotspot locations in Three.js?
|
|
17
|
1095
|
November 20, 2025
|
|
Game-style skill tree
|
|
3
|
199
|
November 20, 2025
|
|
How to Render Troika-Three-Text Identically from the Front and Back (Onshape-Style Camera Rotation)
|
|
4
|
48
|
November 20, 2025
|
|
Issue with WebGPU + orthographic camera + scene background texture
|
|
3
|
56
|
November 19, 2025
|
|
Playdrumsonline.com an online rhythm game
|
|
0
|
28
|
November 19, 2025
|
|
How to make the camera follow a moving target without breaking OrbitControls?
|
|
3
|
27
|
November 19, 2025
|
|
CSM bugs with very large objects
|
|
1
|
28
|
November 19, 2025
|
|
Explore the compiled three.js default shaders
|
|
2
|
139
|
November 19, 2025
|
|
Advice on asset pipeline
|
|
10
|
2041
|
November 18, 2025
|
|
Definition between Surfaces
|
|
7
|
54
|
November 18, 2025
|
|
Question about preloading and compile background exr before use to prevent freeze
|
|
9
|
60
|
November 18, 2025
|
|
Question about how to optimize performance for a mesh non-repeating heavy scene
|
|
6
|
84
|
November 18, 2025
|
|
Clayable (an immersive 3D clay sculpture exprience)
|
|
6
|
163
|
November 18, 2025
|
|
Environment Map Reflections Without Additional Lighting?
|
|
2
|
51
|
November 17, 2025
|
|
Does "ProgressiveLightMap" is supposed to work?
|
|
18
|
176
|
November 17, 2025
|
|
Realistic bloom/glare for metal surfaces. But how? (Newbie alert)
|
|
2
|
71
|
November 16, 2025
|
|
Realistic hair / fur material (strands)
|
|
0
|
47
|
November 15, 2025
|
|
Need a custom body-region detection system for a single-mesh 3D dog model in Three.js
|
|
3
|
46
|
November 15, 2025
|
|
Cannon, world.step and delta time
|
|
5
|
77
|
November 14, 2025
|