is anyone know why i got THREE.WebGLRenderer: Context Lost each time i add Environment in my React three now.knowing that before it still worked very well.
Code exemple :
const RotatingCubeScene: React.FC<{ angle: number }> = ({ angle }) => {
return (
<Canvas camera={{ position: [2, 2, 4] }}>
<OrbitControls />
<Environment preset="city" />
<Cube angle={angle} />
</Canvas>
);
};
export default RotatingCubeScene;
dependencies :
"@react-three/drei": "^10.0.3",
"@react-three/fiber": "^9.0.4",
"@react-three/postprocessing": "^3.0.4",