Hello!!!
Here is my project to learn more about Game Dev, Three.js and 3D rendering. The logic is based on the zombie mode of COD. You survive wave of Zombie (here robot )
Live demo : https://zombie.alexmassy.com/
Github repo : https://github.com/alexflexcodex/zombieRobot
It’s build with this awesome tools :
- Threejs of course
- Octree for collision
- Main FPS logic (camera, collision, command) : three.js examples
- Audio : three.js docs
- Animation : three.js docs
- Yuka : awesome for Game Logic
- Entity manager
- Steering behavior
- Goal oriented entity
- Navigation mesh
- Blender for game asset
- Geometry node for environment
Also you can check the underlying logic by ticking what you want in the menu
Hope you have fun with it and tell me if you see some bugs
PS : shoot the moon (GTA 3 Ref)
Cheers
Alex