Ok so ive been working on an fps game
but im trying to make bots…
does anyone has seen a threejs fps game that has bot that can mooves and follow you
not sketchbook cuz thats a diff api
WITH CANNONJS
-Thank you
Ok so ive been working on an fps game
but im trying to make bots…
does anyone has seen a threejs fps game that has bot that can mooves and follow you
not sketchbook cuz thats a diff api
-Thank you
Have you seen this yet? Third person character controller
It was built with cannonjs.
LMAO i specifically said not sketchbook
and u sent me right to
Have you seen this Game AI: How to implement a basic deathmatch shooter?
it looks very interesting but idk how i could implement this into cannon physics
Oh, haha! My bad. I only knew it was made with Cannon.js, I didn’t even notice this is the sketchbook you were trying to avoid.
ooh haha
thank you tho
What exactly do you need?
“Follower bot logic” can widely range from simply orienting towards the target and moving towards it, to a full blown navmesh system (https://github.com/donmccurdy/three-pathfinding), so that they can avoid obstacles.