Hello.
In examples(link or link) meshes are rendered correct (illuminates with shadow) but in my snippet, the mesh is rendered without lights or shadows (flat). How to reach results in examples?
// Simple three.js example
import * as THREE from "https://cdn.skypack.dev/three@0.136.0/build/three.module.js";
import { OrbitControls } from "https://cdn.skypack.dev/three@0.136.0/examples/jsm/controls/OrbitControls.js";
var mesh, renderer, scene, camera, controls;
init();
animate();
const API = {
color: 0xffffff, // sRGB
exposure: 1.0
};
function init() {
// renderer
renderer = new THREE.WebGLRenderer();
renderer.setSize( window.innerWidth, window.innerHeight );
renderer.setPixelRatio( window.devicePixelRatio );
renderer.setClearColor( 0xffffff, 1 );
renderer.toneMapping = THREE.ACESFilmicToneMapping;
renderer.outputEncoding = THREE.sRGBEncoding;
document.body.appendChild( renderer.domElement );
// scene
scene = new THREE.Scene();
// camera
camera = new THREE.PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 10000 );
camera.position.set( 40, 40, 40 );
// controls
controls = new OrbitControls( camera, renderer.domElement );
// ambient
scene.add( new THREE.AmbientLight( 0x222222 ) );
// light
var light = new THREE.DirectionalLight( 0xffffff, 1 );
light.position.set( 20,20, 0 );
scene.add( light );
// axes
scene.add( new THREE.AxesHelper( 20 ) );
let size = 200;
let divisions = 10;
var gridHelper = new THREE.GridHelper(size, divisions);
scene.add(gridHelper);
// geometry
var geometry = new THREE.SphereGeometry( 15, 12, 8 );
// material
var material = new THREE.MeshMatcapMaterial( {
color: 0xc8c8c8,
flatShading: true
} );
// mesh
mesh = new THREE.Mesh( geometry, material );
scene.add( mesh );
}
function animate() {
requestAnimationFrame( animate );
//controls.update();
renderer.render( scene, camera );
mesh.rotation.y += 0.01;
}
window.addEventListener( 'resize', onWindowResize, false );
function onWindowResize(){
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize( window.innerWidth, window.innerHeight );
}
Jsfiddle.
Screenshot: