m3g
August 1, 2021, 10:15am
1
Hi everyone,
Here FFMPEG is used by a script tag. Why? How FFMPEG is used? For what reason? Just curious. Thanks
<title>three.js editor</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<link rel="apple-touch-icon" href="images/icon.png">
<link rel="manifest" href="manifest.json">
<link rel="shortcut icon" href="../files/favicon.ico" />
</head>
<body>
<link rel="stylesheet" href="css/main.css">
<script src="https://unpkg.com/@ffmpeg/ffmpeg@0.9.6/dist/ffmpeg.min.js" defer></script>
<script src="../examples/js/libs/draco/draco_encoder.js"></script>
<link rel="stylesheet" href="js/libs/codemirror/codemirror.css">
<link rel="stylesheet" href="js/libs/codemirror/theme/monokai.css">
<script src="js/libs/codemirror/codemirror.js"></script>
<script src="js/libs/codemirror/mode/javascript.js"></script>
<script src="js/libs/codemirror/mode/glsl.js"></script>
<script src="js/libs/esprima.js"></script>
The editor allows you to record and save a MP4 video of the rendered scene. However, you only see the respective UI in the Project
tab when the browser supports SharedArrayBuffer
.
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