Attempting to export a single model from blender with multiple animations to three.js that activate on the click of the model.
In setting up my Blender file, I’m not sure the proper way to route my animations.
Do I animate my model with several “actions” which comprise of a pose library? (photo attached)
I want to ensure I have set up my animations correctly within Blender so that I can properly call them to the mixer in three.js.