MauroM
December 14, 2022, 6:43am
1
Hi,
Is possible ,using threejs and xr manager , have access to webXR depth api, able to estimate objects distances and planes ?
If yes how it works?
If no, any plans to include in threejs ?
This is an example :
https://storage.googleapis.com/chromium-webxr-test/r1067245/proposals/phone-ar-depth-gpu.html
Thanks is advance
Mauro
Mugen87
December 14, 2022, 9:23am
2
There is an issue for this an GitHub:
opened 12:05PM - 11 Apr 22 UTC
Enhancement
**Is your feature request related to a problem? Please describe.**
In my rese… arch project we are looking for a way to use depth sensing and access depth data from immersive ar applications. Currently it seems like it is not possible to enable the optional feature "depth-sensing" provided by the api of modern browsers.
**Describe the solution you'd like**
I would like to be able to use the new "depth-sensing"-feature provided by the modern chrome browser api described in: https://www.w3.org/TR/webxr-depth-sensing-1/
**Describe alternatives you've considered**
All alternatives that lead to the same result.
You can continue the discussion there .