Hi guys
I tested different ways for run AR on web for image tracking like :
and Webxr
Now I want to find a new one that worked for all browsers and have plane detection and high performance
I use react.js for front - and for 3d parts three.js
Can you help me what is the best way?
Performance and fast detection is important for me
Welcome to Javascript land where the adoption of new technologies is painfully slow, we’ve been promised a more powerful, more performant WebGPU for years now, native support for XR, raw power with wasm, multi treading with webworkers … They all “kinda” works, the development experience can only be described as torture and always lacking some key features (image tracking in your case), even in the rare cases where the stars are aligned and everything is implemented as it should, you’ll have SAFARI saying “NO, i’ll implement my own version”, cause apple, of course.
Take a look at the immersive-web/marker-tracking, it’s the closest thing to native, “kinda” works with no guaranties for cross browser support (Apple, of course).