Hi. I want to add two cameras to my scene. First it’s main camera, second is looking at scene and view from this camera is displaying on plane. I was searching for the solution, but everything i found was out of date. I think I must use textures, but I don’t know how to do it with camera. Is there any easy ( or not ) solution? Thanks!
Well, you have to render the second view into a render target and then use it as a texture. I suggest you read a tutorial like the following in order to get familiar with the handling. It also uses the latest version of three.js
(R110
).
1 Like