Using DragControls and ObjectControls with an axis to help the user move objects

Hi, i am creating a scene that permits the user to drag, rotate and resize objects, but it is not user friendly, because the user doesn’t have an axis to understand where he is moving the object. I would like to create an axis like the one in threejs editor.

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Have you considered to work with TransformControls? When using this class, you automatically get the gizmos visible in your screenshot.

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Didn’t knew about TransformControls, thank you very much @Mugen87, i’m going to try it!

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