Hello guys, can I make bones of an imported model(.gltf) move with the help of drag controls? If not, how could I do this thing?
Maybe better to do this with TransformControls
, see:
1 Like
Thank you so much, it really helped me!
For TransformControls can I attach to it an object array as you can do with DragControls, or I need to instantiate a TransformControls variable for every bone I need to move?