I’m really happy to share here the project I’ve been working for the past few months.
I received great help from Nicolas Barradeau.
It’s an interactive documentary produced with a french sport media.
The title of the project that we can translate into “A suspended spring”, was chosen before this health crisis. And during the lockdown, this documentary received a lot of good vibes from people because it allows to explore the Alps without leaving home.
Don’t worry the site has been translated into english.
Technically, it was very interesting.
The mountains have been modeled using photogrammetry.
The camera plans are made in Blender. We developed an addon to recover all of this.
We also developed an addon on Adobe Premiere to define the moments when 3D is present in the video.
Oh, that’s a beautiful project.
And the videos are breathtaking. Great to see those days.
A couple small comments:
I see the mountain that can be explored (or at least rotated around) after the first episode, but I haven’t found a way to quickly go back to it after having closed the tab. IIt seems I have to click 20 time to skip each chapter of the first video to navigate to it.
When I zoom toward or away from the mountain, it fells a little steppy (but rotating is fine). As if you used a modified version of OrbitControls. I’m on firefox/linux if that helps.
Also, how did you create the photogrammetry? You’ve only used it to capture the volume but not the textures, is that correct?
Have you used a lidar, or drones? Or something else?