UMD-Version of three.js (V.161)

Hello,
I am totally new to Three. js and try to integrate three. js into a chrome extension for a university project. But instead of the ES module I need the UMD version, which I can’t find in the latest three. js version (V. 161).
Can someone tell me where I can find it or how to solve the problem or if there are alternative ways to make three. js usable in a Chrome extension?

The build files build/three.js and build/three.min.js have been removed with r161 since they are unusable with addons. You have to switch to ES modules, use a build tool or stick to an older three.js release.

Related guide: three.js docs

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Thank you for your quick reply.

when I try to use an older version (V.160) the chrome extension immediately reports this “error” and therefore cannot execute the extension. Is there any way we can change that?
What build-tool do you mean? Can you explain me a solution how i can use three.js for a extension?

Sorry, I’m not familiar with developing Chrome extensions.

With build tools I mean tools like webpack, rollup or vite.

You could try to drag-and-drop three.module.js here: https://boytchev.github.io/demoduler/, then download the de-moduled version. However, before doing this, consider:

  • Using non-moduled Three.js is a step backwards, you will run in problems that escalate exponentially as your project gets bigger
  • The demoduler is supposed to work on addon modules, so I’m not sure whether the produced demoduled Three.js will be functioning at all
  • The demoduler is not supported any more, I used it for an year, as a grace period
  • The demoduler is stupid, it will definitely not work with minified files, so do not try to demodule three.module.min.js
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It looks like there are more resources for building chrome extensions in the way you require using esm, browsers have been moving towards supporting es6 imports for a while and I’m not sure chrome will continue to support UMD in this context in the near future, as @PavelBoytchev has outlined, using UMD, es5 and outdated build tools is behind us, esm / 6 is the way forwards, it shouldn’t take a lot to get to grips with… javascript - How to import ES6 modules in content script for Chrome Extension - Stack Overflow