Looks like selective lighting is coming out with WebGPURenderer. I wish selective lighting were out of the box with WebGLRenderer like other engines (f.e. Babylon’s).
I had some fun playing Jamir btw. Looking forward to what’s next!
Looks like selective lighting is coming out with WebGPURenderer. I wish selective lighting were out of the box with WebGLRenderer like other engines (f.e. Babylon’s).
I had some fun playing Jamir btw. Looking forward to what’s next!