Troika three text and WebGPU

I am also trying to get troika three text to work with WebGPU but its rendering a white square. I’m not sure why it’s doing that and why it would be different to WebGL.

https://danrossi.github.io/three-troika/test/webgpu_text.html

Here is the built module. If I can’t get this working I have to try and get my customised bmfont working instead.

Real world example with a troika build integrated with webgpu renderer.

The background and logo textures are upside down and I get white square for the text and black square for the background.

https://danrossi.github.io/three-troika/test/webgpu.html

WebGL

https://danrossi.github.io/three-troika/test/

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Was there a solution to this? I’m running into this as well

There’s more information on the Troika github.

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