Hey! I’d like to share with you this tutorial that I made showing how to create an Animated Third Person Controler with Three.js in rogueengine.io
I’ve also made a short version for those who prefer that kind of pace or just want to see super fast what it’s about.
Short Version
Long Version
Rogue Engine gives you access to a library that sits around three so you can use it as usual within Rogue’s components. In most cases it’s just removing much of the boilerplate, but it’s meant to throw three.js code at it.
In this case the RogueAnimator we’re using provides an AnimationMixer instance and gives you an easy way to define and access your AnimationAction instances by just dragging and dropping clips. It also gives you an interface to simplify mixing those with minimal code, as you’ve seen in the videos.
Well I hope you find it helpful. I’m trying to grow my youtube channel, so if you could give me a hand with a like and a sub I’d really appreciate it
If you have any questions or need a hand, reach out and I’ll do my best to help you out!
For any support beyond this topic there’s a Rogue Engine specific Discord and you can also find me on Twitter/X as BeardScript.