I have a material (MTLLoader.MaterialCreator) and when I try to load an .obj file with it I for some reason get this:
I have the map as a png image which is the texture, I don’t want it to be transparent and I want it to have colors, but for some reason, that’s what I get. the png image is being loaded because I can see the patterns on the shirt (but obviously with no color).
Any help will be really really appreciated.