I load project by using .obj and .mtl files. Also have images. When I open page textures not loads.
But it looks like:
Code with load files:
var manager = new THREE.LoadingManager();
manager.addHandler( /\.dds$/i, new DDSLoader() );
new MTLLoader( manager )
.setPath( 'obj/city/' )
.load( '1-12.mtl', function ( materials ) {
materials.preload();
new OBJLoader( manager )
.setMaterials( materials )
.setPath( 'obj/city/' )
.load( '1-12.obj', function ( object ) {
object.position.y = - 95;
scene.add( object );
});
} );