Tamalék [Catmull-Rom in vertex shader]

Hi community!
Here is an attempt to implement/port the Catmull-Rom curve in vertex shader.

Video:

Demo: https://codepen.io/prisoner849/full/jOvoJze

PS Prototype: https://codepen.io/prisoner849/pen/eYLqyqZ
PPS The name of the scene is simply a set of random syllables :slight_smile:

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This is nice. It should be much faster this way compared to manually modifying vertices in JS.

You are one step away from making a hula dance.

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