yes it looks right, and I’m porting a canvas svg renderer that uses this svg without three js and it works well, opening with illustrator, figma and any other tool also works fine.
Here’s a codepen with the svg looking okay:
removing the e-[number] sort of work so that the issue is not super noticeable, but the curve is not exactly the same shape as the original
replacing with the correct amount of zeros doesn’t look right either
hm that’s interesting. I will try it, but ideally I think It should support it. With our current use case we store a lot of path data in a database and scaling all our svgs before passing them to the three js SVGLoader may not work out great. But thanks for the quick answer, I will experiment with that idea