I have asked the following question on stackoverflow but i didn’t get any response there.
Could you please help?
I am looking for the way of stretching a geometry (with all vertices z = 0) into visible screen (HTML Canvas Element).
For now I have worked out how to fit the geometry to the screen, like this:
However I want to manipulate the vertices of the geometry at every load of new data so vertices always stretch to the available space on the screen. Now I only adjust camera so the unstretched geometry fits either to height or width leaving lots of available space.
Thanks for help.