SSRPass with any form of Antialiasing?

I know from some previous posts that I found on the forum that gonnavis is still working on SSRPass’s compatibility with other composer passes, but has anyone got it working with any of the antialiasing methods yet?

It seems FXAA works as expected. I’ve updated the official example with an additional FXAA shader pass: Edit fiddle - JSFiddle - Code Playground

You can easier compare FXAA vs. non FXAA when the camera is not animated.

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