Very nice! I like how clean they are, very well made
Are you using OrbitControls on the VW Bus Configurator? Because I was looking for ways to offset the target of orbitcontrols like you do. Its orbiting around the Bus, but the bus is not at the center of the screen. How did you do that?
The shader is a custom one, based on environmental map
I did not used the OrbitControls, I made my own control with a little trick, I donāt move the camera around the object but I rotate the object in X and Y rotation. The middle click button offset the camera position.
Haha !
Oops indeed, there is some interactive sounds when you play with it (but I canāt edit my message anymore). It was very fun to do and technically very interesting !
enļ¼good jobļ¼ Iām curious about the tools used to generate your .sdr models.From the examples you gave, I can see that you have a strong ability in renderingļ¼shaderļ¼ and model animation. Can you share your development experienceļ¼
Thanks !
The .sdr is a custom file format I made especially to add custom data to the vertices, itās pretty like an OBJ structure in binary, I add vertex color that I blend in a custom shader to make vertex lightmap, it looks very well on static objects.
The only trick for the shader is the way I mix color with light, I donāt use the standard mix to multiply color by light, but I prefer other mode :