Smooth a *.js model polygons (with screenshot)

Hi guys. I’m loading a model from 3ds max using Ok, model and texture loads but the mesh is not smoothed. Is there a way to smooth a loaded model?

The model must be smoothed in the editor. If it was smoothed, it wouldn’t seem like the model, and would take a lot of memory up.

Try doing geometry.computeVertexNormals().

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It’s smoothed in 3DS Max. I needed to smooth it in three js.

Thanks a lot, it works.

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