Small job: Shader development for game

I’m working on an online game with threejs and i need someone to help me improve the graphics of the planet. I have it working by hacking together some code and custom shader. I can provide the code and test data.
It’s quite huge, so it needs to be performant as well.

Currently I’m looking to improve the ocean and the clouds to be volumetric and with specific density and moving direction, or just a bit more realistic looking.

Ocean should look nicer with different colours by depth or shore and have reflection of e.g the sun, city nearby.

There are also other things to do if there is interest :slight_smile:
This is how it looks like now:

PM me to discuss further details and payment.

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