Small detail in texture get blur

I have an image (include big detail, small detail and the text) using for texture like this:


Here is my code:

    const scene = new THREE.Scene();
    const camera = new THREE.PerspectiveCamera(75, 300 / 300, 0.1, 1000);
    camera.position.z = 456;
    const renderer = new THREE.WebGLRenderer({
      canvas: canvasRef.current,
      antialias: true,
    });
    renderer.setSize(700, 700);
    renderer.setClearColor("#eee");

    const designTextureLoader = new THREE.TextureLoader();
    designTextureLoader.load(
      canvas2D,
      function (texture) {
        texture.colorSpace = THREE.SRGBColorSpace;
        texture.anisotropy = renderer.capabilities.getMaxAnisotropy();
        var material = new THREE.MeshBasicMaterial({
          map: texture,
          transparent: true,
        });
        const geometry = new THREE.PlaneGeometry(840, 600, 100, 100);
        const positions = geometry.attributes.position;
        for (let i = 0; i < positions.count; i++) {
          const x = positions.getX(i);
          const y = positions.getY(i);
          const z = positions.getZ(i);
          if (side === "angled") {
            positions.setX(i, x + y / 20);
            positions.setY(i, y - x / 2.5 + Math.abs(x * x) * (1 / 10000));
            positions.setZ(i, Math.abs(x * x) * (1 / 20000));
          }
        }
        positions.needsUpdate = true;

        const paperBag = new THREE.Mesh(geometry, material);
        scene.add(paperBag);
        paperBag.position.z = 6;
        paperBag.position.y = 2;
        paperBag.scale.x = 0.76;
        paperBag.scale.y = 0.76;
        paperBag.rotation.x = -(Math.PI / 180) * 1;
      },
      undefined,
      function (error) {
        console.error("An error occurred while loading the texture:", error);
      }
    );

    const render = () => {
      requestAnimationFrame(render);
      renderer.render(scene, camera);
    };
    render();

And this is result:


as you can see, the big detail get more clear than small detail and the text is very blur.

I don’t know how to make it more clear especially the text.
Can anyone help me with this?
Thanks.

Is it still blurry if you add these two lines where renderer is created:

renderer.setPixelRatio( window.devicePixelRatio );
renderer.domElement.style.imageRendering = 'pixelated';

That working, thank for helping.