Hi guys, I’m new to 3d programing, and here I want to share my very first project with this awesome library, especially TSL, it abstracts away many complicated concepts for me. Many thanks to the contributors of Three.js.
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hi. i also wnt to learn tsl and webgpu. where did i start to study it.
If you’re interested in the underlying aspects of WebGPU, I think you should systematically learn a lot of knowledge, such as WGSL and computer graphics.
If you want to create a 3D application, learning Three.js and TSL is actually sufficient. The great thing about TSL is that it abstracts away the complex underlying details and is entirely based on JavaScript.
However, one small regret is that TSL’s documentation isn’t verbose enough—I learned most of the content through the official examples.