Hi So i am trying to cast some shadows on to a plane but the result is that the shadws look boxy/ pixelated is there a setting i am missing?
here’s a pen (long load time):
1 Like
That looks like shadow acne. You might be looking for shadow.bias
or shadow.normalBias
.
So i’ve played around with those and here is the result:
here is what i’m aiming for:
as you can see the shadow thats behind any idea’s?
Something like this?
I’d just use a directional light which is cheap, (probably along with a hemishpere light), people don’t need much to be satisfied. I have adjusted the light position, the shadow’s resolution, and the ambient to soften the shadow. But if you want a fallout, you might want to experiment with one spotlight (less is more).
3 Likes
That is absolutely perfect !
1 Like