I’m trying to set up a scene with lighting similar to product photograpy. I have a box, an ambient light and then a couple of directional lights. I have every surface setup to receive and cast shadows which is resulting a in striped effect across the object.
I’m using 1 unit = 1mm and so the box dimensions are 1000 x 300 x 300 which means I have had to dramatically increase the size of the the lights shadow camera size. I’ve tried increasing the light’s shadow map size up to the max but I still get lots of lines just much smaller ones. It’s strange because these aren’t actually where there is a shadows?
I’m wondering if I need to rebuild the scene using 1 unit = 1m and so the box has dimensions of 1 x .3 x.3 or whether there is an alternative solution? I’ve experimented with all the different shadow map types but they all produce similar results.