In my project i have to work to many objects GLTF and some have the origin in bottom or center. I want to set the origin to center for all objects in my project by code. Is it possible?
I’d rather call this the “insertion point”, and yes, that’s possible, by using a THREE.Group() .
Move your object to the desired position, then add it to a dedicated group (per object) and voilĂ : you can insert the group at its local (0, 0, 0) position.
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ohhh, good trick. I was trying to work with geometry but this is better. Thank you all!