Thanks for this. I have been planning on using machine learning to create a more realistic opponent for air combat (note I am carefully avoiding the term “AI” since consider that an oxymoron). In the real world this has apparently been done quite successfully with fighter aircraft. But, having not played with machine learning for decades, I didn’t know where to start.
And if you can solve the mystery of creating self-driving cars, you would be a hero as it is my understanding that the major players have all given up.
I am working on a Tensorflow Js update of the project, and I was thinking of applying the same principles to flying objects after