i want to pass an array of objects to bloom pass just like in the SSR pass
and
just do composer.render() in the render loop.
is this possible ?
maybe bloomPass can render twice like how SSR pass renders each of its passes (depth,normal,beauty etc)
I have a program where bloom is used in some scenes , composer is used in some scenes and normal renderer in some
& dont want to add a "if case " condition just for the bloom pass
will refer to this ^ thanks
will mark as solution if i get it towork
looeee
4
Note that this still renders exactly as many times as before, it’s just hidden from you behind a cleaner API.
There might be better ways to do this now that multiple render targets has landed (WebGL2 only though).
1 Like
yeah rendering twice for bloom seems overkill
now that apple has webgl2, its a good time to invest in newer methods for this ,