Looks like the label of the bottle is inside of the bottle, also, the pack of bottles looks weird, and another certain points where the geometries are too close (I think this could be the reason).
Also tried with renderOrder but didnt work.
I’m ussing, Three R124 and postprocessing.
Your camera “near” is 0.01. change to 0.05 or 0.1
Another solution is add to renderer parametr logarithmicDepthBuffer:true renderer=new THREE.WebGLRenderer({canvas:canvas,antialias:true,alpha:true,transparent:true,premultipliedAlpha:true,physicallyCorrectLights:false,logarithmicDepthBuffer:true});
When you say in Safari are you running on laptop or mobile?
Also can you put together a minimal example that demonstrates this? With just one bottle if possible. Could be a browser bug in which case you can report it but you’ll need a reproducible code sample, preferably shared on Codesandbox or similar.