i have a 3d-multiuser space with headless physics running for a client and for some reason along the development a strange rendering issue showed up that i can’t find the root of. it looks like the screen is not being cleared during redraw/rendering causing objects to smear/duplicate etc. on a random basis. pls see attached screens or try yourself at https://collaboratory-lenbachhaus.de
Do you have any idea what might cause this issue?
thanks a lot!