I came to my construction step by step (see my first post here) through the following things.
Compare three.js scenes with overlay slider
The now missing codepen @looeee is available as a copy in the collection.
See scene comparison .
At the time, @Mugen87 thought it was cool.
It may be that something has changed internally at three.js in the meantime. I don’t have an overview of this, my thing is “crazy” geometries. hofk (Klaus Hoffmeister) · GitHub
I need sub-areas with a user interface that can be moved, resized, shown and hidden by the user. Partly as a construction grid with an orthogonal camera, partly as a 3D representation with a perspective camera. The data from the construction grids is used to generate various geometries.
Is this possible in a similarly simple way with viewport, multiple views? Are there any open source examples?