I have a fabric canvas and i use it for changing the texture of a spesified mesh and there is a guide on it which is a uv of 3d mesh and also svg and i dont want to render it on 3d mesh how can i achieve this
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Create a second offscreen canvas, and once you have the layout of the users element, update that offscreen canvas also, which is then used as the canvasTexture, maybe ?
can u give me an example