Remote Game Developer Job - UK/EU Timezone only

Hello,

We’re a small gaming company with established cashflow looking to expand our development team. We make casino style games mostly.

It’s full time freelance position for 3 or 6 months initially doing three.js stuff and general game coding.

You should:

  • Live in Europe, ideally the UK

  • Be smart & confident in your coding ability

  • Have good written English

  • Have a good understanding of three.js

  • Confident in your ability to make decisions on your own

If you’re interested, please send an email to: james@joyplay.com
With subject: [JOB ENQUIRY - https://discourse.threejs.org/]

Briefly letting me know:

  • What you are good at

  • Some proof that you’re smart - such as past examples of work of academic achievement or anything else

  • When you can start

  • How many hours a week you’re available

  • Where you’re based and the times of day (London time) you are available for synchronous communication

  • The amount you want to be paid monthly to be fully committed for 3 or 6 months, initially

  • Ask any questions you have

Best

James

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This aligns closely with real-time three.js work for game environments, especially where scene structure, performance, and interaction logic matter.

https://theneoverse.web.app/#threeviewer&&redrock-ridge

https://theneoverse.web.app/#threeviewer&&big-rock

https://theneoverse.web.app/#threeviewer&&burn-city

https://theneoverse.web.app/#threeviewer&&apartment

This demo shows a more environment-driven setup where the scene feels closer to a navigable world rather than a static viewer. It demonstrates how a structured 3D space can be built in the browser with room for extending gameplay logic, interaction systems, and asset management on top of it.

From a technical angle, it’s less about visualization and more about how the scene is organized and controlled, which is important for game-style applications like casino environments where responsiveness and predictable behavior matter.

https://theneoverse.web.app/#services

This reflects the broader direction of building reusable three.js systems that can be adapted into different interactive products. It’s essentially a modular approach where environments, interactions, and presentation layers can be swapped depending on the use case, whether that’s games, interactive 3D UI, or real-time browser experiences.

This kind of setup fits well with freelance game development work focused on three.js and custom browser-based 3D systems.

1 Like

Sent u a dm:)

I actully live in UK…

https://fwdapps.net/

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