Sorry for noob question but is there any way to remove or hide radial segments from ConeBufferGeometry, CylinderBufferGeometry etc ?
For example I have Cylinder object with radiusTop: 1, radiusBottom: 1, height: 2, radialSegments: 32. Also I have EdgesGeometry to see the edges.
My goal is to hide radial segments so that I have only top edge and bottom edge of the cylinder. Thank you for helping.