Radial segments

Sorry for noob question but is there any way to remove or hide radial segments from ConeBufferGeometry, CylinderBufferGeometry etc ?

For example I have Cylinder object with radiusTop: 1, radiusBottom: 1, height: 2, radialSegments: 32. Also I have EdgesGeometry to see the edges.

My goal is to hide radial segments so that I have only top edge and bottom edge of the cylinder. Thank you for helping.

THREE.EdgesGeometry() constructor has two parameters. The second one is thresholdAngle. Try to play with it.

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@prisoner849 Thank you so much! I was messing with materials but solution was in just one parameter :sweat_smile: