Quill VR animation to .glb

Thank you for looking into this issue! I reported it to Spark AR.
Hopefully they will fix this soon.

Good Day @donmccurdy

I didn’t get notified of your response,
I made a quick sim for alembic in Blender.

I was able to verify that the Obj and its MTL file has textures, But when I import them into Threejs Editor, The textures are not seen / not getting imported.

So my final converted GLB will also not have the textures.

This is in Blender

This is final version in GLB viewer