Project Showcase: Interactive 3D Solar System

Hi everyone!

I wanted to share a project I’ve been working on using Three.js: a real-time, interactive Solar System simulation.

My main goal was to balance visual fidelity with performance. I implemented custom shaders for the Sun’s glow, used high-resolution textures for the planets, and handled orbital mechanics to ensure accurate relative scaling where possible.

I’d love to hear your thoughts on the performance and any tips on how to further optimize the post-processing effects.

Live Demo: https://solar-system-3d-opal.vercel.app/
Source Code: GitHub - Sanghel/solar-system-3d: Interactive 3D Solar System simulation built with React, Three.js and Vite. Explore all 8 planets in real-time 3D. · GitHub

Feedback is more than welcome. Thanks for all the inspiration found in this forum!

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The Solar system is one of the most often made model in 3D graphics. The performance looks OK from my point of view, so why would you need to optimize it? Maybe an optimization might be needed for low-budget smartphones (that would also insist on less texture resolution).

But, you might consider making the model closer to the actual Solar system. For example, the Earth, and all other planets, should orbit the Sun counterclockwise if Earth North pole is up (thus rotation around the Sun and around own axis is in the same direction).

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I like that! I’m going to work on that. I’ll let you know when I’m done

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This is my version maybe it will inspiere you to polish yours Pop Solar System - realistic solar system simulation

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It’s Amazing, I love it !!!

Thank you.

I liked working on it a lot!

can u make real

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