Demo URL
I’ve tried to use renderer.copyTextureToTexture
with many of texture combinations.
It’s always throwing me the error.
Uncaught TypeError: Failed to execute 'texSubImage2D' on 'WebGL2RenderingContext': Overload resolution failed.
Am I missing something prerequisite to using this method?
You have to wait until the source and destination textures are fully loaded so the Texture.image
property is not null
. copyTextureToTexture()
assumes texture data are copied to an existing (not uninitialized) texture.
Besides, texture are not created like so: const texture1 = new THREE.Texture(10, 10);
.
This is no valid signature. First parameter is an image
, second one is the mapping
.