PointsMaterial does not yet support lighting. But if you use
MeshPhongMaterial on a
Points object, you can use lighting, but then you won’t have the material features like
size, so the points will have a constant size of
In the following demos, a point light moves around the scenes, causing the points to shimmer:
Let’s extract Takahirox’s PointsMaterial with lighting into a lib perhaps, so that we get the full options.