I’m proud to present to you a hyper-realistic scene inspired by the season
The tech:
- forward+ cluster lighting
- particle engine
- particle lighting (lambertian, without normal bias)
There are around 11,000 particles, which are depth-sorted for correct blending. There’s the standard “soft-particle” tech. Scene is lit with a very dim ambient light (0.03 intensity) and 36 point lights.