I have a project in version 135. It includes a PointLight positioned in the center of the scene, serving as a light source for multiple objects located at varying distances in all directions. In version 135, the point light functioned similar to a DirectionalLight but emitted light from a single point in all directions with uniform intensity.
In recent versions of three.js, the PointLight operates like a light bulb (as described in the three.js documentation), with its intensity diminishes over distance. I am looking for a way to create a point light that maintains the same intensity regardless of distance and emits light uniformly in all directions, like its behavior in version 135.