Particles Transition Bloom is a real‑time WebGL/Three.js experiment that morphs an image into a particle field and back, driven by a GPU (GPGPU) simulation. The motion uses curl noise for fluid-like flow, with bloom post‑processing that peaks mid‑transition via a progress remap. Built with Vite + modern GLSL shaders for smooth, interactive transitions and crisp endpoint snaps.
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| My Glowing Particle GPGPU Playground (a codepen) | 3 | 2153 | August 17, 2021 | |
| GPGPU - Particles and the box | 8 | 4258 | December 3, 2021 | |
| Communities [bloom, glitch, noise, modified pass] | 1 | 290 | May 16, 2024 |
