GPGPU Galaxy Particles is a real‑time WebGL/Three.js experiment that simulates and renders 2 million particles entirely on the GPU. Particle positions are updated using ping‑pong render targets (GPGPU), creating a swirling galaxy motion with evolving wave patterns, while a custom point‑sprite shader handles the final look. The result is a smooth, high‑performance particle galaxy that stays dynamic over time and is designed for interactive, visually rich browser demos.
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