GPGPU - Particles and the box

Hi community!

The picture below is what I was dreaming of and thinking on for years, maybe since I bumped into three.js at the first time :slight_smile:

The demo is not perfect, but working on it gave me the understanding of principles of how things work (or I like to think, that I understand them :smiley: )
Highly recommend this blog post: FBO particles – Youpi !.
Also, @akella 's video helped me a lot: FBO Particles with Three.js #10 - YouTube

The scene of 4 million points runs with 75fps on my GTX1060 (FIrefox).
If you want to make a nice screenshot, just hit “S” key to switch stats and gui on/off.


Source code: white-currying-4li5k - CodeSandbox


Wow very impressive !

1 Like

@felixmariotto thanks :beers:


1 Like

@mrdoob yay, thanks :beers:

1 Like

amazing! and thank you for linking the article, had a blast reading and trying the examples out!

1 Like

@drcmda thanks :handshake:

I’ve seen the demo with curl noise and DOF, looks very cool :+1:

1 Like

:heart_eyes: Noooice!

1 Like

Excellent very nice, congrats

1 Like